IA Invaders
A downloadable game
2026. AI writes all the code. Nobody reviews it.
Bugs are multiplying, commits ship unchecked, and one person is still standing: Fred, the last human developer, armed with his PB Compiler pistol.
A Space Invaders clone with an LGTM (Looks Good to Me) twist. The armada of Bugs, Code Knots and Git Commits comes down line by line. Blast them all before the system crashes.
- Enemies: Bugs, Code Knots (2 hits), Git Commits (when they die, a merge conflict speeds up the armada).
- CEO $$$: crosses the top of the screen. It takes 3 hits, and the armada goes up one line. It also drops a rubber duck for a shield (rubber duck debugging, finally useful).
- MegaCenter: flies just below the armada and throws lightning. Let it escape and the armada goes down one line.
- Fixed by AI: killing a Bug can bring another one back. The AI fixes things, its own way.
- Hallucinations: some shots (the cyan ones) aren’t real. If you can spot them.
- The ending: if you lose, the AI offers to restore the backup. If you win, it wants to say LGTM too.
5 waves, 5 lives, arrows to move, Space to fire.
100 % pure PureBasic, no API, no external library, made for PurePunch Halloween 2026. It compiles, it passes, 0 tests, nobody knows why!

Download
Download
IA_Invaders.exe 2 MB
Development log
- IA Invaders devlog1 day ago




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